I'm a UI/UX designer with an interdisciplinary background in gamified design, XR design, 3D art and coding. I'm dedicated to creating innovative experiences for digital products that can be accessible to all audiences.
Below are some of my own UI/UX design work samples that show the process of my research methodologies, design thinking, and collaboration skills.
FableVision Studio: Learning Design
An internship experience for an edtech company
I was a UX/UI designer at FableVision to create various educational games and digital experiences. Here are the projects in which I have participated:
Unannounced data visualization game for K-8 girls.
Gasha Go! World for K-2 students.
Foundation Beyeler museum experience for 13-year-olds
Minnesota State Fair game booth.
VR & AR design
5 virtual games built on platforms like VR, AR, eye tracker, VIVE tracker, etc.
Interaction design and prototype.
3D art and implementations.