top of page

I'm a UI/UX designer with an interdisciplinary background in gamified design, XR design, 3D art and coding. I'm dedicated to creating innovative experiences for digital products that can be accessible to all audiences.

 

Below are some of my own UI/UX design work samples that show the process of my research methodologies, design thinking, and collaboration skills.

Website for historical landmarks 

Swipe History

Utilizing SwipeVideo Technology.

  • User research.

  • Product design.

  • UI & UX design and prototype.

  • User testing.

Frame 8.png
ezgif.com-video-to-gif.gif

Team filming tool

SV Cam

Utilizing SwipeVideo Technology to allow multiple users to film videos synchronously.

  • User research.

  • Product re-design.

  • UI & UX design and prototype.

  • User testing.

FableVision Studio: Learning Design

An internship experience for an edtech company

I was a UX/UI designer at FableVision to create various educational games and digital experiences. Here are the projects in which I have participated: 

  • Unannounced data visualization game for K-8 girls.

  • Gasha Go! World for K-2 students.

  • Foundation Beyeler museum experience for 13-year-olds

  • Minnesota State Fair game booth.

Frame 1.png
ezgif.com-video-to-gif.gif

Immersive experience

VR & AR design

5 virtual games built on platforms like VR, AR, eye tracker, VIVE tracker, etc.

  • Interaction design and prototype.

  • 3D art and implementations.

  • 2D art.

  • User testing.

Data Visualization & Dashboard

  • B2B web platform UI design.

  • Data visualization.

  • User testing.

Frame 8.png
Frame 8.png

UX design 

Course Registration System

CMU course registration system repackaged into a mobile app.

  • Product mobilization.

  • UI & UX design.

  • Prototyping.

UI/UX Research & Design

Airport Eat

A food recommendation system targeting airport travelers.

  • User research.

  • UI & UX design.

  • User testing.

  • Prototyping.

Frame 9.png
bottom of page